The CityEngine software provides professional users in entertainment, architecture, urban planning and general 3D content creation with a unique early design and modeling solution for the efficient vizualisation of urban 3D environments. The CityEngine offers unique street grow tools to quickly design and construct urban layouts. Street patterns such as grid, organic or circular are available and the topography of the terrain is taken into account. Real street networks of any city in the world can be imported from OpenStreetMap. This allows for a quick generation of existing urban surroundings. Furthermore street networks or lots designed in other programs can be imported via the DXF file format.
The world's first shape grammar implementation is the core of the CityEngine. The simple scripting language is specialised for architectural 3D content and offers unlimited modeling possibilities to control or vary mass, elements, proportions, rythms or materials. A convenient interface to control specific building parameters such as the height or age is provided. Parameter modifications invoke the automatic regeneration of the 3D model with all architectural elements correctly aligned. Similar to the buildings, street appearances can be controlled via a parametric interface, resulting in immediate visual feedback. For example, the profiles of streets can be quickly edited.The parameters of the many buildings and streets can be controlled globally via image maps (for example the building heights or the landuse-mix). This allows for intuitive city modeling and quick changes. The CityEngine has very advanced functionalities to export generated models to any kind of production pipeline. Supported file formats include Collada, FBX, OBJ, RIB and mental images' MI.
Main Features:
- Procedural Street Network Construction
- Import of Street Networks or Lots
- Scripting 3D Buildings
- Parametric Modeling of 3D Buildings
- Parametric Modeling of 3D Streets
- Map-Controlled City Modeling
- Batch Export of 3D Models
- Support OBJ, FBX, COLLADA DAE, MentalRay MI, Renderman RIB to export
[Download]
X86
http://rapidshare.com/files/190921799/Procedural_CityEngine_2008.3_x86.part1.rar
http://rapidshare.com/files/190921797/Procedural_CityEngine_2008.3_x86.part2.rar
X64
http://rapidshare.com/files/190921716/Procedural_CityEngine_2008.3_x64.part1.rar
http://rapidshare.com/files/190921696/Procedural_CityEngine_2008.3_x64.part2.rar
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